6.1 Enhancement Turbocleave Basic Guide
This is a guide on how to enhancement shaman as turbocleave (fwar,hpal,enh).1. Stat priorities
Haste - Versatility - x
Haste reduces abilities, helps with faster gcd and reduces time casting Hex. Versatility comes in handy, since you are the main target.
2. Gearing
Enchant rings, weapons, cloak and neck to haste.
4/5 Arena set. Replace hands or shoulders, depending what you need more(versatility or crit).
Proc trinket.
3. Talents/Glyphs

Why: Nature's Guardian procs while stunned/silenced, and doesn't require a GCD.

Why: Windwalk Totem provides uptime on target for you and your warrior.
Reduces damage taken from mages, since they deal more damage to rooted/slowed targets.

Why: Call of the Elements reset the CD of Winwalk Totem, which improves uptime on target.
Also resets CD on other totems like Grounding, which provides extra CC protection.
Specially when target is casting CC under Aura Mastery(ferals in jungle).

Why: Ancestral Swiftness proved passive haste, which is the main stat you are trying to stack.
Provides with instant heal/brust, for moments where instant assistance is required.
Echo of Elements works vs certain setups, but the main problem with it, is that you wont have enough time to Purge and DPS.

Why: Ancestral Guidance is extra healing ability, and cannot be stopped, unlike Healing Stream Totem.
It works great with Ascendance and boosts your Healing Surges, when extra healing is required.

Why: Unleashed Fury gives additional damage from Lightning Bolts, when healing is not required.

Why: Elemental Fusion provides extra damage to shocks, which help you destroy totems vs resto shamans that use totem HP glyph.
Increases Flame Shock up to 120% when casted with 2 stacks and Unleashed Elements.

Frostbrand Weapon: Helps the warrior and you to stay on the target, without warrior spending his GCD on Hamstring.
Lightning Shield: Helps to reduce damage when being tunneled.
Purging: Gives additional Maelstrom Weapon stacks when purging. This helps alot with offhealing and damaging.
- RMD
Main target is the mage. The difficulty is going to be sitting on the target, since if rogue goes for you, its going to be very hard to connect on target. Your job is going to make sure you and your warrior ain't rooted or slowed when pushing after the mage. Communicating is the key winning, since you don't want to overlap freedom with windwalk. Primarily you will be spending your spirit walk and stoneskin in order to get out from nova, saving windwalk for the warrior.
Your focus target is going to be druid, to prevent cyclones. Warrior's target will be mage, he will be pummeling sheeps. Whenever you or warrior can't interrupt, one has to announce it to patch. This is very important if the rogue goes for you, while stunned the druid tends to spam cyclone, so your warrior has to know when to mass reflect.
When pushing after mage, you need to make sure you can survive the damage they will be laying on you. This means that you need to have shamanistic if you decide to aggressive, or atleast windwalk. Whenever you don't have those cooldowns, you stay behind pilar and sit on rogue. This is because if they decide to go for paladin, while you are chasing the mage, he will get you and your warrior stuck in frost nova los from the paladin. You won't have any support for paladin, and he will flop in a stun.
- RMP
This is pretty much the same tactic, just abit easier. In this fight, you have to survive more, since its harder to kill mage when its being healed by priest than a druid. In this fight you don't have to worry about cyclones, so warrior doesn't take mass reflect. Sit on mage, just like vs RMD and priest will go OOM. Problems may occur when they decide to play aggressive and push for fears, you just have to be able to see the moments when priest pushes in. This is normaly when deepfreeze is on your healer, so just predict the fear and pretremor.
- WLS
Main target is the warlock. Sitting on the warlock till he summons void walker, grounding haunts and pummeling fears. Windshears on shaman, to make pet drop. Warrior has to keep up with the pet's HP so he can do sharp switches on it to execute. When warrior gets close to the warlock, triple shockwave and hoj shaman into a hex. This will force def cd every single time, and will make the shaman go oom. Make sure to purge warlock doesn't have earthshield. If you execute the CC perfectly, you will kill the warlock through the void. If not, the shaman will go oom and you will win on mana.
The second option is to switch on shaman when warlock has void, and your team is topped off to make safe switch. This is more risky option, normaly is viable on dalaran arena. But note that, if you stay too long on the shaman, warlock will get on top of the pressure, and you will have hard time to recover.
- Godcomp
Main target is mage. Stay on mage like you stay on RMD and RMP, except here you don't worry about smokebomb. What you need to worry about here, is the horrify and silence from spriest. What normaly happens, is when your paladin gets feared, you get silenced from the priest to prevent tremoring. This is continued with horror to prevent you from using tremor/shamanistic. So what they do, is fear paladin and start bursting on you. At this poing, you need to have a trinket on horror to shamanistic and tremor paladin. You will see the burst comming when mage orbs.
Keep focus on druid, to prevent cyclones, warrior handles the mage. When mage blocks, usually the druid is in HOJ, so continue it with hex. Good teams will md the hoj off to prevent hex.
- Jungle
Main target depends on their target. Teams with hunter and holy pala, if they decide to go for your healer, the target is going to be their healer. To go for their healer, you need to bait him behind the pilar for HOJ. Start on feral, to bait the paladin closer to the pilar. Normaly ascendance on feral, to force hunter sac on feral. When paladin gets close to HOJ, reck him. If they decide to go for you, mainly stay on feral, since your paladin will be getting spam CC with HoJ and trap, so save grounding for trap.
When switching to paladin, keep focus on feral, to prevent cyclones. When going for feral, keep focus on paladin.
If you have any questions, post them on Arena Junkies, and I will try to anwser them asap.
Thunderslash
Posted on Saturday 28th March, 2015, 10:15pm
Hi..i really like u streams and have some questions…..
1 Whats the secret for do high dps? i ever getted top dps on pandaria…. now iam ever the worse dps o fight….
2 You control Elemental fusion for flame shock or use Frost shocks on cd ?
(sorry my weak english)
diablous
Posted on Sunday 29th March, 2015, 2:54am
Key for high dps is to stick on the target, and not get kited. What goes to Elemental Fusion, I don’t worry about it at all.
Navitas
Posted on Monday 30th March, 2015, 12:09pm
Does the Warrior need to be Fury? I thought Arms was the better spec for arena ATM. Is HPally the best healer for Turbo? Are there any other healers you would recommend? We’re currently running with a disc priest and having some control issues so he’s thinking of going Monk instead.
diablous
Posted on Monday 30th March, 2015, 12:38pm
I have played with arms before, and all the games seem to go to dampening. Going with 2h fury makes the games much faster and CD based instead of mana fight. Now with paladin this makes it even faster, since he can assist us with more, but the biggest reason why we play with paladin, is that we simply dont have a monk to play with.
Nike3003
Posted on Monday 20th April, 2015, 12:11am
say me how u give high dps and how u survive on arena, and how addon u use
скажи почему у тебя высокий дпс и ты не лопаешься как шарик и какие адоны используешь, потому как у меня максимальный дамаг пролетал на 17к критом по латнику и я огребаю не хило так, помоги объясни(
diablous
Posted on Monday 20th April, 2015, 4:08pm
By practicing rotation and communicating with partners. The addons I use don’t increase my dps or survability at all. If you want to practice dps and survability, play more pve and bgs. The better muscle memory you have, the more consistant your dps is going to be.
Navitas
Posted on Wednesday 22nd April, 2015, 9:46pm
What tactic would you say for TSG?
Diablous
Posted on Saturday 25th April, 2015, 2:36pm
I would go for the healer, while putting cc on the warrior. Shockwave into hex.
Regnever
Posted on Saturday 25th April, 2015, 1:17pm
Diablous what about MW monk…we’ve been trying with it but sometimes its just too much for him….he’s going down like paper bag when he’s being tunneled , either we peel or dont.
Diablous
Posted on Saturday 25th April, 2015, 2:34pm
What about it, it’s just like any other healer, ofcourse you are going to peal for him when hes being tunneled. When RMD sits on it, you sit on rogue and peal. When mirror sits on it, shockwave into hex on shaman. When jungle sits on it, counterpressure by zerging their healer. If your monk is good enough, he will know how to kite properly aswell as position his portal correctly to survive.
Slim
Posted on Sunday 3rd May, 2015, 2:19pm
Diablous, I am now elemental shaman and thinking of going enhancement, would you recommend that as being a hardcore PvP player?
Diablous
Posted on Sunday 3rd May, 2015, 3:39pm
Depends what you are looking for. If you are aiming for arena, enhancement is at the moment abit better. I would suggest to play whatever you enjoy playing.
Mortalstryke
Posted on Thursday 21st May, 2015, 3:24pm
Hello diablous, how do your team work vs elemental/demo/hpala?
Diablous
Posted on Thursday 21st May, 2015, 3:35pm
We just sit on shaman, CC pala till shaman dies.
Navitas
Posted on Thursday 28th May, 2015, 12:01pm
Hi Diablous, what tactic would you use against Thug cleave? The pressure it’s just too much for us to handle.
Diablous
Posted on Thursday 28th May, 2015, 7:54pm
Depends on what target they go for. If they go for enh, sit on rogue. If they go for healer, switch between rogue and hunter.
Navitas
Posted on Saturday 11th July, 2015, 1:53am
Last season we were gearing haste>versa>mastery>crit>multi (i think). Is this season the same? I see you’ve (and others) got the crit and mastery back, is this intentional? Don’t want to spend my CP on the wrong items.
Diablous
Posted on Sunday 12th July, 2015, 3:27pm
For now it’s still haste.
Best
Posted on Thursday 13th August, 2015, 11:07pm
vs mirror you go on shaman?
Diablous
Posted on Saturday 15th August, 2015, 3:00pm
paladin
kivano
Posted on Monday 24th August, 2015, 12:05am
Diablous huge thanks for your enhancement guides. My question is, do you find mistweaver to be a tier one healer for turbo? Wouldn’t you say druid or hpal are much better to run this with? It seems like mistweavers are struggling hard.
Diablous
Posted on Monday 24th August, 2015, 12:35pm
Depends, if u got good monk and bad paladin, I would pick the good monk.
Random Sham
Posted on Thursday 29th October, 2015, 5:20pm
vs Turbo Mirrors, whats the general strategy? MW and Rdruid Turbos seem the hardest. I play with a resto druid healer. How often should i be purging?
Diablous
Posted on Friday 30th October, 2015, 9:37pm
Depends on the opponent healer’s position. My tactic is to go on dps and switch on healer when he pushes in or makes a mistake. We might push for healer, but this is when warrior has no shockwave. Just start on shaman and keep switching between warrior and shaman.
Navitas
Posted on Monday 7th December, 2015, 1:43pm
Hi Diablous, me again. Just wondering what advice you can give me with regard to surviving a mage and rogue CCing my healer and fellow DPS and blowing all their shit on me? When to Shammy Rage, when to trinket, etc. Thanks.
Diablous
Posted on Monday 7th December, 2015, 3:53pm
Turbo vs RMD: if healer sapped and warrior cloned, warrior should trinket and save you if you cannot rage due to garrote. This is because you need to have trinket for smoke. Once warrior trinkets, he should fear/stun in order to defuse the situation. Healer cannot trinket either, since he has to save it for blind.
Zero
Posted on Tuesday 5th January, 2016, 1:15am
Do you think hpal is still very good for turbo or Druid is way stronger at this point? Love the guide
Diablous
Posted on Tuesday 5th January, 2016, 3:15am
Paladin is viable, but druid forgives more mistakes.
zero
Posted on Friday 22nd January, 2016, 2:15am
do you still feel that ancestaral swiftness is above echo of the elements and if so why and if for certain comps which ones?
Diablous
Posted on Friday 22nd January, 2016, 11:21am
No, but it was in 6.1.
KMac
Posted on Friday 22nd April, 2016, 9:00pm
Is priest a viable healer for turbo?
Exotis
Posted on Monday 30th May, 2016, 3:40pm
Hi Diablous,
how do you play against and Mage / WL / HDruid?
We have big problems against this amount of cc´s.
Thanks in advance.
Diablous
Posted on Friday 8th July, 2016, 1:29am
Hey, we mainly focus down the warlock’s pet, then do switches between mage and druid, depending who is pushing for CC on our healer.
Monny
Posted on Thursday 14th July, 2016, 12:29am
Hello man,
I have saw your video:
https://www.youtube.com/watch?v=oaL7YAgo_2s
and my question is:
What’s the name of the add-on that you use to show the spell that you just clicked, on 0:30 it showed ghost wolf and 0:40 it showed your mount (bottom left of the screen next to the chat)
thank you for the help!
Diablous
Posted on Saturday 6th August, 2016, 11:15am
TrufiGCD